hippie/source/view/demo/examples/game/mwo.liquid
sthag bffa82030b feat: Replace directory for includes with submodule
Create new repository hippie-view for _includes.
2026-04-23 21:51:35 +02:00

101 lines
No EOL
2.9 KiB
Text

---
title: MWO
tags:
- game
---
{% assign bodyClass = 'body_mwo' -%}
{% layout 'hippie-view/game.liquid' %}
{% block links %}
{{ block.super -}}
<link href="/vendor/bootstrap-icons/font/bootstrap-icons.min.css" rel="stylesheet">
{% endblock %}
{% block body %}
<canvas id="view"></canvas>
<header class="io controls">
<nav>
<button onclick="toggleAnimation()">Toggle</button>
</nav>
<nav>
<span>Color</span>
<button onclick="changeColor('black')">Black</button>
<button onclick="changeColor('white')">White</button>
<button onclick="changeColor('crimson')">Red</button>
<button onclick="changeColor('#00ffff')">Cyan</button>
</nav>
<nav>
<span>Crosshair</span>
<button onclick="changeCrosshairStyle('cross')"><i class="bi bi-plus-lg"></i></button>
<button onclick="changeCrosshairStyle('circle')"><i class="bi bi-circle"></i></button>
<button onclick="changeCrosshairStyle('dot')"><i class="bi bi-dot"></i></button>
<button onclick="changeCrosshairStyle('level')"><i class="bi bi-dash-circle"></i></button>
</nav>
<nav>
<span>Connector</span>
<button onclick="toggleConnector()">Toggle</button>
<hr class="vertical">
<button onclick="changeConnectorStyle('arrow')"><i class="bi bi-caret-up-fill"></i></button>
<button onclick="changeConnectorStyle('square')"><i class="bi bi-square-fill"></i></button>
<button onclick="changeConnectorStyle('circle')"><i class="bi bi-circle-fill"></i></button>
<button onclick="changeConnectorStyle('diamond')"><i class="bi bi-diamond-fill"></i></button>
</nav>
<nav>
<span>Drag/Attraction</span>
<button>Toggle</button>
<hr class="vertical">
<div class="group_nav">
<label>Strength</label>
<input min="0" max="100" value="16" type="range">
<span>0.15</span>
</div>
<div class="group_nav">
<label>Distance</label>
<input min="48" max="512" value="256" type="range">
<span>256</span>
</div>
</nav>
</header>
{% endblock %}
{% block assets %}
<script src="/js/game.js"></script>
{% endblock %}
{% block script %}
<script>
const canvas = document.getElementById('view');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const crosshair = new HippieCrosshair(canvas);
function changeCrosshairStyle(style) {
crosshair.setCrosshairStyle(style);
}
function changeConnectorStyle(style) {
crosshair.setConnectorStyle(style);
}
function changeColor(color) {
crosshair.setCrosshairColor(color);
crosshair.setConnectorColor(color);
crosshair.lineColor = `rgba(${parseInt(color.slice(1, 3), 16)}, ${parseInt(color.slice(3, 5), 16)}, ${parseInt(color.slice(5, 7), 16)}, 0.3)`;
}
function toggleConnector() {
crosshair.setConnectorVisibility(!crosshair.connectorShow);
}
function toggleAnimation() {
crosshair.toggleAnimation();
}
window.addEventListener('resize', () => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
});
</script>
{% endblock %}