feat: Add time to task bar
- Add app.js to windows screen - Add time display to task bar - Add new TimeDisplay class to app.js - Add play and pause buttons as example - Fix event handlers of task bar according to bubbling and propagation
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4 changed files with 103 additions and 11 deletions
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@ -1,3 +1,53 @@
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// NEWER
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class TimeDisplay {
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constructor(element, format = 'HH:mm:ss', interval = 1000) {
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this.element = element;
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this.format = format;
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this.interval = interval;
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this.isPaused = false;
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this.locale = navigator.language || 'en-US';
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this.updateTime();
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}
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formatTime(date) {
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const options = {hour: '2-digit', minute: '2-digit', hour12: false};
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switch (this.format) {
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case 'HH:mm':
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return date.toLocaleTimeString(this.locale, options);
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case 'HH:mm:ss':
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return date.toLocaleTimeString(this.locale, {...options, second: '2-digit'});
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case 'hh:mm A':
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return date.toLocaleTimeString(this.locale, {...options, hour12: true});
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case 'hh:mm:ss A':
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return date.toLocaleTimeString(this.locale, {...options, second: '2-digit', hour12: true});
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}
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return date.toString();
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}
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async updateTime() {
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while (true) {
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if (!this.isPaused) {
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const now = new Date();
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this.element.textContent = this.formatTime(now);
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}
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await new Promise(resolve => setTimeout(resolve, this.interval));
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}
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}
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// Method to pause updates
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pause() {
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this.isPaused = true;
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}
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// Method to resume updates
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resume() {
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this.isPaused = false;
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}
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}
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//NEW
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function Clock(id) {
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@ -158,3 +208,10 @@ function gigabytes(percent, total, round) {
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return g;
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}
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function checkButtonAndTarget(event, element, button = 0) {
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return (
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event.button === button &&
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event.target === element
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);
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}
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@ -139,6 +139,7 @@ class DragAdv {
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this.init();
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}
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// TODO: Ereignisse besser delegieren
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init() {
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this.element.addEventListener('mousedown', this.onMouseDown.bind(this));
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document.addEventListener('mousemove', this.onMouseMove.bind(this));
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@ -147,9 +148,12 @@ class DragAdv {
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}
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onMouseDown(event) {
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if (event.button === 0) {
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if (checkButtonAndTarget(event, this.element, 0)) {
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console.debug('Drag mode enabled');
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this.isDragging = true;
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// TODO: Platzhalter anpassen je nach Ziel
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this.showPlaceholder();
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this.offsetX = this.placeholder.getBoundingClientRect().width / 2;
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@ -166,21 +170,29 @@ class DragAdv {
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}
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onMouseMove(event) {
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if (!this.isDragging) return;
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if (this.isDragging) {
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if (!this.isDragging) return;
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let x = event.clientX - this.offsetX;
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let y = event.clientY - this.offsetY;
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let x = event.clientX - this.offsetX;
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let y = event.clientY - this.offsetY;
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this.placeholder.style.left = `${x}px`;
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this.placeholder.style.top = `${y}px`;
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console.debug('Position: ', x, y);
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this.placeholder.style.left = `${x}px`;
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this.placeholder.style.top = `${y}px`;
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}
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}
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onMouseUp() {
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if (!this.isDragging) return;
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this.isDragging = false;
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if (event.target === this.placeholder) {
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console.debug('Drag mode disabled');
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this.snapToEdges();
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this.hidePlaceholder();
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if (!this.isDragging) return;
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this.isDragging = false;
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this.snapToEdges();
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this.hidePlaceholder();
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}
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}
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showPlaceholder() {
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@ -193,6 +205,7 @@ class DragAdv {
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this.element.style.display = '';
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}
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// TODO: Prüfung auf Ziel auslagern und schon bei Mausbewegung verfügbar machen
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snapToEdges() {
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const rect = this.placeholder.getBoundingClientRect();
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const windowWidth = window.innerWidth;
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