feat: Add matrix screen
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242
source/screens/demo/examples/matrix.liquid
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242
source/screens/demo/examples/matrix.liquid
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---
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title: Matrix
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tags:
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- demoExample
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---
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{% layout 'hippie/simple.liquid' %}
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{% block style %}
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<style>
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:root {
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--space: 16px;
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}
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html, body {
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height: calc(100vh - calc(var(--space) * 2));
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box-sizing: border-box;
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}
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body {
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position: relative;
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margin: var(--space);
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/* background-color: grey; */
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border: 1px solid black;
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font-family: 'Courier New', Courier, monospace;
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}
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.container {
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background-color: grey;
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}
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.glyph {
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position: absolute;
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top: 0;
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left: 0;
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font-size: 24px;
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line-height: 1;
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font-weight: bold;
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}
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</style>
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{% endblock %}
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{% block body %}
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<canvas id="canvas">
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<div>Canvas element not supported.</div>
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</canvas>
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<div id="container">
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<span id="a" class="glyph">A</span>
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</div>
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{% endblock %}
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{% block script %}
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<script>
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const characters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789';
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const glyphEls = document.getElementsByClassName('glyph');
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const glyphEl = document.getElementById('a');
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const cEl = document.getElementById('container');
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let createId = undefined;
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let holdId = undefined;
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let cleanId = undefined;
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let createInterval = 300;
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let holdInterval = 5000;
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let cleanInterval = 1000;
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let bodyHeight = Math.max(document.body.offsetHeight, document.body.clientHeight, 0);
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let glyphY = parseInt(window.getComputedStyle(glyphEl).top);
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let glyphW = glyphEl.offsetWidth;
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let glyphH = glyphEl.offsetHeight;
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let maxHeight = bodyHeight - glyphY - 2 * 16;
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cEl.style.display = 'none';
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function canvasTrail() {
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const canvas = document.getElementById("canvas");
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const body = document.querySelector("body");
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canvas.width = body.clientWidth - 2;
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canvas.height = body.clientHeight - 2;
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if (canvas.getContext) {
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const ctx = canvas.getContext("2d");
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ctx.font = "24px 'Courier New', Courier, monospace";
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// ctx.textBaseline = "top";
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let glyphText = "A";
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let glyphMeasure = ctx.measureText(glyphText);
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let glyphX = 0;
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let glyphY = 0;
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let glyphW = Math.max(glyphMeasure.actualBoundingBoxLeft + glyphMeasure.actualBoundingBoxRight, glyphMeasure.width);
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let glyphH = glyphMeasure.fontBoundingBoxDescent + glyphMeasure.fontBoundingBoxAscent;
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let glyph = {
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text: glyphText,
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measure: glyphMeasure,
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x: glyphX,
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y: glyphY,
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w: glyphW,
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h: glyphH
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}
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let lane = [];
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ctx.fillStyle = "grey";
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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// ctx.fillStyle = "black";
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// ctx.fillRect(glyphX, glyphY, glyphW, glyphH);
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// ctx.fillStyle = "red";
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// ctx.fillText(glyphText, glyphX, glyphY + glyphMeasure.fontBoundingBoxAscent);
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ctx.fillStyle = "black";
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createId = setInterval(createGlyph, createInterval, ctx, characters, glyph, lane);
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} else {
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console.log('Canvas element not supported.');
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}
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}
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function createGlyph(ctx, chars, glyph, lane) {
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clearTimeout(cleanId);
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glyph.text = chars.charAt(Math.floor(Math.random() * chars.length));
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console.log(glyph.text, glyph.y);
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lane.push([glyph.text, glyph.y]);
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// ctx.fillStyle = "black";
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// ctx.fillRect(glyph.x, glyph.y, glyph.w, glyph.h);
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ctx.fillStyle = "white";
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ctx.fillText(glyph.text, glyph.x, glyph.y + glyph.measure.fontBoundingBoxAscent);
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if (glyph.y >= glyph.h) {
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let prevY = glyph.y - glyph.h;
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let bkg = "rgba(128, 128, 128, " + randomBetween(.1, 1) + ")";
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ctx.clearRect(glyph.x, prevY, glyph.w, glyph.h);
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ctx.fillStyle = "grey";
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ctx.fillRect(glyph.x, prevY, glyph.w, glyph.h);
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ctx.fillStyle = "black";
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ctx.fillText(glyph.text, glyph.x, prevY + glyph.measure.fontBoundingBoxAscent);
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ctx.fillStyle = bkg;
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ctx.fillRect(glyph.x, prevY, glyph.w, glyph.h);
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}
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glyph.y += glyph.h;
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if (glyph.y > canvas.height) {
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// holdLane(ctx, chars, glyph, lane);
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clearInterval(createId);
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holdId = setTimeout(holdLane, holdInterval, ctx, chars, glyph, lane);
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}
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}
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function holdLane(ctx, chars, glyph, lane) {
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console.log("hold");
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glyph.y = 0;
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// clearInterval(createId);
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// Änderung der Transparenz (sehr selten)
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// Änderung des Symbols (selten)
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cleanId = setTimeout(cleanLane, cleanInterval, ctx, chars, glyph, lane);
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}
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function cleanLane(ctx, chars, glyph, lane) {
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console.log("clean");
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clearTimeout(holdId);
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lane = [];
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ctx.clearRect(glyph.x, glyph.y, glyph.w, canvas.height);
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ctx.fillStyle = "grey";
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ctx.fillRect(0, 0, glyph.w, canvas.height);
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createId = setInterval(createGlyph, randomIntFrom(100, 1000), ctx, chars, glyph, lane);
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}
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function containerTrail(position, container) {
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const laneEl = document.createElement('div');
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laneEl.className = 'lane';
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container.appendChild(laneEl);
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let changeGlyphId = setInterval(() => {
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let newEl = glyphEl.cloneNode();
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let glyphX = position;
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glyphY += glyphEl.clientHeight;
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newEl.innerHTML = characters.charAt(Math.floor(Math.random() * characters.length));
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newEl.id = '';
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newEl.style.top = glyphY + 'px';
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newEl.style.left = glyphX + 'px';
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newEl.style.opacity = 1;
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if (glyphY > maxHeight) {
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glyphY = 0;
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laneEl.textContent = '';
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}
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laneEl.appendChild(newEl);
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let prevEl = newEl.previousElementSibling;
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if (prevEl !== null) {
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prevEl.style.opacity = randomBetween(.5, 1);
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}
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}, createInterval);
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}
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function addTrails(amount) {
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for (let index = 0; index <= amount; index++) {
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let position = index * glyphW;
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containerTrail(position);
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}
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}
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function getGlyph(fontSize = 24, lineHeight = 1) {
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const glyphEl = document.createElement('span');
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glyphEl.style = 'glyph';
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return glyphEl;
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}
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function createStyle() {
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const stylesheet = document.styleSheets[0];
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stylesheet.cssRules[0].style.backgroundColor = "aqua";
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}
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// containerTrail(0, cEl);
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window.addEventListener("load", canvasTrail);
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function randomBetween(min, max) {
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return (Math.random() * (max - min) + min).toFixed(2);
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}
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function randomIntFrom(min, max) {
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min = Math.ceil(min);
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max = Math.floor(max);
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return Math.floor(Math.random() * (max - min + 1) + min);
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}
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</script>
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{% endblock %}
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