feat: Change game screen and menu class
- Add default option - Add init and changeView - Change style to be more specific - Rename constants and variables
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2 changed files with 54 additions and 26 deletions
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@ -21,8 +21,8 @@ tags:
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<button data-view="ready">Ready Room</button>
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<button data-direction="next">></button>
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</header>
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<div class="flex_auto">
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<main class="flex_auto">
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<div id="viewQuest" class="view">
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<main>
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<nav>
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<div class="important">Filter</div>
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<input placeholder="Search" type="text">
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@ -105,6 +105,8 @@ tags:
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<button data-action="accept">Accept</button>
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</footer>
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</div>
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<div id="viewRegion" class="view"></div>
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<div id="viewVendor" class="view"></div>
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{% endblock %}
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{%- block script %}
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@ -114,44 +116,70 @@ tags:
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const placeholder = document.querySelectorAll('.background');
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class Menu {
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constructor(element) {
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constructor(element, options = {}) {
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this._element = element;
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this._siblings = element.querySelectorAll('button[data-view]');
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this.default = options.default || 'quest';
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element.addEventListener('click', this.onClick.bind(this)); // Bind to get the clicked element and not the DOM element of the class
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this.#init();
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}
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escape() {
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console.log('escape');
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}
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quest() {
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console.log('quest');
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#init() {
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const currentBtn = Array.from(this._siblings).find(
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el => el.dataset.view === this.default
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);
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currentBtn.classList.add('active');
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this.changeView(this.default);
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}
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changeView(type) {
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console.debug(type);
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const id = 'view' + capitalizeFirstLetter(type);
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const views = document.querySelectorAll('.view');
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for (const view of views) {
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view.style.display = 'none';
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}
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document.getElementById(id).style.display = 'flex';
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}
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onClick(event) {
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const siblings = this._siblings;
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const action = event.target.dataset.action;
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const view = event.target.dataset.view;
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const direction = event.target.dataset.direction;
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const siblings = this._element.querySelectorAll('button[data-view]');
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if (event.button !== 0) return;
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if (direction) {
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const current = this._element.querySelector('.active');
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let view = undefined;
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console.log(direction, current);
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const currentBtn = this._element.querySelector('.active');
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let newButton, newView = undefined;
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if (current === null) return;
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if (currentBtn === null) return;
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view = direction === 'next' ? current.nextElementSibling : current.previousElementSibling;
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current.classList.remove('active');
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if (view.dataset.view) {
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view.classList.add('active');
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if (direction === 'next') {
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newButton = currentBtn.nextElementSibling;
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newView = currentBtn.nextElementSibling.dataset.view;
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} else {
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view = direction === 'next' ? siblings[0] : siblings[siblings.length - 1];
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view.classList.add('active');
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newButton = currentBtn.previousElementSibling;
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newView = currentBtn.previousElementSibling.dataset.view;
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}
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if (!newButton.dataset.view) {
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newButton = direction === 'next' ? siblings[0] : siblings[siblings.length - 1];
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}
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currentBtn.classList.remove('active');
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newButton.classList.add('active');
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this.changeView(newView);
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}
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if (view) {
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@ -159,8 +187,8 @@ tags:
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sibling.classList.remove('active');
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}
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this.changeView(view);
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event.target.classList.add('active');
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this[view]();
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}
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if (action) this[action]();
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@ -9,12 +9,6 @@
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display: flex;
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flex-flow: column nowrap;
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.flex_auto {
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display: flex;
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flex: auto;
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min-height: 0;
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}
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th,
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.important,
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.subtle,
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@ -78,12 +72,18 @@
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}
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}
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& > div {
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.view {
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flex: auto;
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display: flex;
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flex-flow: column nowrap;
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min-height: 0;
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& > main {
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flex: auto;
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display: flex;
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flex-flow: row nowrap;
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gap: hippie.$space_double;
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min-height: 0;
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& > div:last-child {
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flex: 2;
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