hippie/source/screens/demo/examples/game/tfw.liquid

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---
title: TFW
tags:
- game
---
{% assign bodyClass = 'body_tfw' -%}
{% layout 'hippie/game.liquid' %}
{% block body %}
<header class="io">
<button data-action="escape">☰</button>
<button data-action="previous">&lt;</button>
<button data-action="quest">Quests</button>
<button data-action="region">Regions</button>
<button data-action="vendor">Vendors</button>
<button data-action="manufacture">Manufacture</button>
<button data-action="character">Characters</button>
<button data-action="stash">Stash</button>
<button data-action="secret">Secret Storage</button>
<button data-action="squad">Squads</button>
<button data-action="ready">Ready Room</button>
<button data-action="next">&gt;</button>
</header>
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<div class="flex_auto">
<main class="flex_auto">
<nav>
<div class="important">Filter</div>
<input placeholder="Search" type="text">
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<select name="type">
<option value="" selected>Type</option>
<option value="all">All</option>
<option value="assasin">Assasination</option>
<option value="loot">Looting</option>
<option value="extract">Extract</option>
<option value="fetch">Fetch</option>
<option value="kill">Kill</option>
</select>
</nav>
<div>
<div>
<table>
<colgroup>
<col class="l">
<col class="q">
<col class="t">
</colgroup>
<tr>
<th>Location</th>
<th>Quest</th>
<th>Type</th>
</tr>
<tr>
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<td class="background">
<span>Scorched Earth</span>
</td>
<td>...</td>
<td class="subtle">Available</td>
</tr>
<tr>
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<td class="background">
<span>Location name</span>
</td>
<td>...</td>
<td class="subtle">Available</td>
</tr>
</table>
</div>
<div>
<table>
<colgroup>
<col class="l">
<col class="q">
<col class="s">
</colgroup>
<tr>
<th colspan="3">Active quests (Max.: 4)</th>
</tr>
<tr>
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<td class="background"></td>
<td>King Of Kings</td>
<td class="subtle">Active</td>
</tr>
<tr>
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<td class="background"></td>
<td>Garage Days Pt. 1</td>
<td class="subtle success">Complete</td>
</tr>
</table>
</div>
</div>
<div>
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<div class="background">
<h2>King Of Kings</h2>
</div>
<p>A hijacked medium mech dubbed the "Rat King" ...</p>
<hr class="dotted">
<p>Collect Rat King residue.</p>
<hr>
<p>Multiple rig container upgrades, 5000&nbsp;CR, 5000&nbsp;XP, 2 days of water, +&nbsp;Scav faction
rating</p>
</div>
</main>
<footer class="io">
<button data-action="back">Back</button>
<button data-action="accept">Accept</button>
</footer>
</div>
{% endblock %}
{%- block script %}
{{ block.super -}}
<script>
const menu = document.querySelector('body > header');
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const placeholder = document.querySelectorAll('.background');
menu.addEventListener('click', (event) => {
const buttons = menu.querySelectorAll('button');
const buttonTarget = event.target.closest('button');
if (buttonTarget && event.button === 0) {
for (button of buttons) {
button.classList.remove('active');
}
buttonTarget.classList.add('active');
}
});
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placeholder.forEach(element => {
const hue = randomIntFrom(0, 360);
const grayscale = randomFloatFrom(0, 1);
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console.log(hue, grayscale);
new RandomPixelCanvas(element, {
width: Math.floor(element.parentElement.clientWidth),
height: Math.floor(element.parentElement.clientHeight),
colors: ['#fad803', '#d30a51', '#273f8b', '#b7e0f0', '#52bed1', '#0c85ff'],
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filter: 'grayscale(' + grayscale + ') hue-rotate(' + hue + 'deg)'
});
});
</script>
{% endblock %}